AwesomeBlade Developer Blog

AwesomeBlade Developer Blog

Changelog 8BitBoy 1.1.3

8BitBoy DevelopmentPosted by Rasmus Kønig Sørensen Sat, December 08, 2012 20:56:16
1.1.3

Ironed out some performance bugs. Power-ups has also been balanced more, so you don't receive the 10-coin as often.

1.1.2

Both difficulty modes has received additional time for exploring. Kiddy mode has received most additional time.

1.1.0

Due to critique that 8BitBoy is too hard for most gamers, I have made two difficulty modes - Kiddy and Retro.

Kiddy has autosave after each level.

Retro is the original mode.

1.0.0
Final release version