AwesomeBlade Developer Blog

AwesomeBlade Developer Blog

Changelog 8BitBoy 1.1.3

8BitBoy DevelopmentPosted by Rasmus Kønig Sørensen Sat, December 08, 2012 20:56:16

Ironed out some performance bugs. Power-ups has also been balanced more, so you don't receive the 10-coin as often.


Both difficulty modes has received additional time for exploring. Kiddy mode has received most additional time.


Due to critique that 8BitBoy is too hard for most gamers, I have made two difficulty modes - Kiddy and Retro.

Kiddy has autosave after each level.

Retro is the original mode.

Final release version

Fill in only if you are not real

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Posted by Nayab Sat, January 18, 2014 17:27:42

Must say its really awesome game .... I just love these kind of platformers... but it is very similar to Mario ...I wish you all the best :) my vote is for you:)